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Rainbow six siege destruction
Rainbow six siege destruction









rainbow six siege destruction

The game just “wasn’t working”, Ubisoft’s Laurent Detoc said at the time, adding that “ Rainbow had to be remade”. “We felt there are adjustments and improvements we can make, including improving the co-op experience across all game modes, weapon and gadget balancing, as well as menu and interface navigation,” the dev team wrote in a blog post at the time.Īnd that’s not even the whole story, as the game was initially unveiled as Rainbow Six Patriots way back in November 2011, before being completely scrapped by Ubisoft to become Siege. Having been announced at E3 2014, and set to launch in October the following year, Siege missed its first release window and was pushed back to December 2015, based on players’ feedback. The very idea of a large community congregating around Rainbow Six Siege at times seemed unlikely. What we think is amazing from a player’s point of view is the fact that the game is good enough that you want to keep playing and we make sure that you keep your investment. “There are very few games that compare to Rainbow as a service model. It just keeps being such a good investment,” Ubisoft Montreal’s brand director for Rainbow Six Alexandre Remy tells Develop. “’Games as a service’ is a model that encourages extremely engaging games, rewarding the time that players put into it. With ‘Year Two’ having launched just a few months ago, and with more content on the way, the game’s life is far from over. Writing a post-mortem about Rainbow Six Siege can very much be seen as an ironic exercise, since Ubisoft’s tactical shooter couldn’t be more alive and kicking.











Rainbow six siege destruction